Learning Objectives

Agile and Lean Origins

  • Agile Values and Principles
  • Scrum Framework Overview

Scrum Accountabilities

  • Exploring the responsabilities of the Product Owner, Developers and the Scrum Master

Facilitating the Scrum Events

  • Developing facilitation as a skill
  • The 5 Scrum Events

Scrum Artifacts and Definition of Done

  • Learning how the Scrum Artifacts Allow for Focus and Openness
  • Guiding the team to build a Definition of Done

The Scrum Master In Service To The Team

  • Building high performing teams
  • Creating a sustainable pace of continuous improvement

The Scrum Master In Service To The Product Owner

  • Guiding the Product Owner into building a healthy Product Backlog
  • Coaching the Product Owner in best practices for Product Backlog Management

The Scrum Master In Service To The Organization

  • Caoching the organization in the implementation of Scrum

The Scrum Master Core Competencies

  • Different between mentoring and coaching
  • Teaching

Purpose

Learn the necessary skills to start the path of the Scrum Master

Program Duration:

8 Weeks

Session Format:

3 hours of interactive learning