
Learning Objectives
Agile and Lean Origins
- Agile Values and Principles
- Scrum Framework Overview
Scrum Accountabilities
- Exploring the responsabilities of the Product Owner, Developers and the Scrum Master
Facilitating the Scrum Events
- Developing facilitation as a skill
- The 5 Scrum Events
Scrum Artifacts and Definition of Done
- Learning how the Scrum Artifacts Allow for Focus and Openness
- Guiding the team to build a Definition of Done
The Scrum Master In Service To The Team
- Building high performing teams
- Creating a sustainable pace of continuous improvement
The Scrum Master In Service To The Product Owner
- Guiding the Product Owner into building a healthy Product Backlog
- Coaching the Product Owner in best practices for Product Backlog Management
The Scrum Master In Service To The Organization
- Caoching the organization in the implementation of Scrum
The Scrum Master Core Competencies
- Different between mentoring and coaching
- Teaching
Purpose
Learn the necessary skills to start the path of the Scrum Master
Program Duration:
8 Weeks
Session Format:
3 hours of interactive learning
